AI Insights · Timothy · September 2025
Top 5 Vikings Games Performance on Unified Platform in Brazil Q3 2025
Explore the performance trends of the top Vikings games in Brazil during Q3 2025, featuring insights on downloads, revenue, and active user metrics.
In the third quarter of 2025, the top five Vikings-themed games on the unified platform in Brazil demonstrated varying performance trends in terms of downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides a snapshot of their market performance.
Viking Rise, published by IGG Singapore, saw weekly revenue peaking at approximately $4K in early September, with a consistent increase from July. Downloads started strong at over 35K in early July, tapering to around 22K by the end of September. Active users fluctuated, with a notable peak of 54.9K at the start of the quarter, stabilizing around 32.5K by quarter's end.
Vikingard from Orienjoy International showed a steady climb in weekly revenue, reaching approximately $1.8K by the end of September. Downloads remained relatively stable, averaging around 900 weekly, while active users experienced a decline from 5.5K to 919 throughout the quarter.
For Vikings: War of Clans PvP by Plarium, weekly revenue showed a gradual decline, ending at $248. Downloads were minimal initially but picked up in mid-September, peaking at 1K. Active users hovered around 2K, reflecting a slight fluctuation over the period.
Oddmar by Mobge Ltd maintained a stable revenue, slightly increasing from $67 to $95. Downloads varied slightly, with a small increase by the end of the quarter, and active users remained consistent, ending at 733.
Lastly, Lucky Buddies from Joyvoo Ltd, despite having no downloads reported for Q3, saw revenue rise to $108 in late September.
These insights reflect the dynamic nature of the gaming market in Brazil, with each game showing unique trends in engagement and monetization. For more detailed analytics, visit Sensor Tower.